Paolo Mori - Boardgame Design and History

Published: Fri 23rd May

In this special interview, I sit down with renowned designer Paolo Mori to explore his approach to historical game design, using the recent self-publication of his system Battlefields of the Napoleonic Wars as a starting point.

We dive into Paolo's philosophy as a designer—how he balances historical abstraction with accessibility—and look back on key titles like Pandemic: Fall of Rome, Blitzkrieg!, and many others. Along the way, Paolo reflects on how his perspective on games and history has evolved over time, from working with major publishers to exploring independent projects rooted in his personal interests.

Whether you're a fan of his work or curious about how historical themes can be brought to life through elegant mechanics, this conversation offers a thoughtful look into the mind of one of the most distinctive voices in modern board game design.

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