My Top 10 Favorite Game Mechanisms (Part 3)
In this multi-part video I discuss my favorite mechanisms (and examples of each) that I've come to love since filming my first video on this subject 5 years ago.
Ambassadors: worker placement, engine building, deckbuilding
10. waning decisions (Planet Unknown, Roll Player)
9. accumulating values (Century, Terra Mystica, Castles of Mad King Ludwig)
8. dice selection/placement (Castles of Burgundy, The White Castle, Euphoria)
7. multi-use cards (Forest Shuffle, Magic dual lands, Ark Nova action cards)
6. follow production (Space Base, Dice Forge, Earth)
5. variable end-of-round scoring (Cartographers and Isle of Skye)
4. set amount of a resource to spend until you run out to end your round (Clans of Caledonia, Isle of Cats)
3. missions (Lords of Waterdeep, Yedo)
2. trick-taking (Skull King, Cat in the Box, Fellowship of the Ring)
1. instant win conditions (7 Wonders Duel, Shards of Infinity, Space Base)
Part 1, from 2020: https://youtu.be/wNzr2HMVLTk
Part 2: https://youtu.be/GMZC9wM2z-A
My favorite mechanisms of 2024: https://youtu.be/rmuNxRIEikw
00:00 - Introduction
01:00 - Top 4-10
11:35 - Top 3
Become a champion of this channel: https://stonemaier-games.myshopify.com/pages/stonemaier-champion
podcast link: https://stonemaiergames.com/about/podcast
Intro animation by Jeff Payne https://vimeo.com/jaaronpayne