Resist! Review | A Poignant and Toothsome Solo Challenge in Franco's Spain
I finally found a copy of Resist! at a price I like. It's a tense, tough and affecting solo game about the real-life last-gasp effort by a group of Spanish guerrillas to topple Franco's regime at the end of World War 2. This hit hard, on and off the table.
Resist! is set during a war, but like 2015's The Grizzled, isn't centered on the mechanics of shoot, move, maneuver. Resist! abstracts all that and instead sets you before a poignant series of keenly dangerous roster management and target selection puzzles, whose actors and targets are rendered in the dusky mauves and rusts of Spanish illustrator Albert Monteys' pens and inks. On top of all the other rich associations, it looks like I also have the opportunity to dive into the frame of a Tintin adventure.
Your fighters are Spanish maquis who fled to southern France during the civil war, acquired sabotage and guerrilla warfare skills during the German occupation, then snuck back into Spain to monkey-wrench General Franco's tradfash regime even after his military officially won the civil war.
Resist!
️ Designers: David Thompson, Trevor Benjamin, Roger Tankersley
Art: Albert Monteys
Publisher: Salt & Pepper Games
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