S3E10 - Anachrony
This week on Current Plays, Jordan and Thomas warp through space-time with Anachrony from Mindclash Games - a sprawling, cerebral sci-fi masterpiece that proved time travel can actually work on the tabletop. Designed by Dávid Turczi and the Mindclash team, this one's part worker placement, part paradox management, and all brain burn.The hosts dive into how Anachrony nails its impossible theme of time travel by borrowing resources from the future, but needing to pay them back on future turns or risk tearing reality apart. It's a game that set our hosts on a long-term love affair with both the designer and publisher. With sleek exosuits, branching timelines, and enough temporal tension to make a Vulcan raise an eyebrow, Anachrony is a heavy euro that perfectly marries mechanics with an impossible theme.Boldly go where no worker has gone before!