"Get Good?": What Motivates Us To Play Games

Published: Wed 26th Nov

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Episode 242 - Evaluating Auction Games
Ok n00bs, it's time to get good.  All four hosts are present to participate in a deep conversation about why we play games and whether getting good at them is a worthwhile endeavor.  
 
There are a lot of references to the work of CT Nguyen, who was interviewed on this podcast way back in episode 67.  Check it out
 
Timestamps
1:45- do you want to get good at games?
9:00- achievement play vs striving play
36:15- why we try to get good
1:08:00- does this connect to game design?
1:18:00- final thoughts
 
Preplanners
Next up is a deep dive on the donkey space of Hanamikoji and Agent Avenue
 
Music and Sound Credits
Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s
You can find more information about Hembree at https://www.hembreemusic.com/. 
Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA

Intermission Music:
music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0
Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0
hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0
 
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Byeee!