The Game Designer Mindset

Published: Sun 1st Mar

Award winning board game designer Adam Porter introduces you to his sixth book for tabletop game designers.

'Adam in Wales: The Game Designer Mindset'' is available worldwide, via Amazon's print on demand service, and as a downloadable PDF from Drive Thru RPG

Use the links below, or IF NOT LISTED BELOW, search on your local Amazon for Adam in Wales: The Game Designer Mindset.

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DOWNLOADABLE PDF:
https://www.drivethrurpg.com/en/product/557767/adam-in-wales-the-game-designer-mindset?src=newest_recent

Game design may, or may not, be your full-time occupation. Statistically speaking, it is very likely that it is not.

This motivational book is about the reality of life as a tabletop game designer.

I've been working in the board game industry for the last 10 years, with many published games, and chronicling my experiences on my YouTube channel ‘Adam in Wales – Board Game Design'. I've become known for my open, honest account of my experiences of designing games, pitching to publishers, negotiating contracts, and my focus on board games as commercial products.

I'm not going to tell you how to make a million by selling games. I'm not going to guarantee that you'll even get a game published.

This book will tell you the truth about the industry – or at least, provide you with a sincere account of one designer's experience. The information in these pages will sometimes be challenging, but also affirming. My goal is to encourage you in your game design endeavours, whatever stage you are at in your journey.

This is a book about becoming the kind of person who can sustain a life in design.

Each uplifting chapter describes a host of lessons I've learned about managing my own mindset as a designer.

1. You are not an aspiring designer. You are a designer.
2. There is no win condition. Your only competition is with yourself.
3. If it scares you, it's worth exploring.
4. Each mechanism asks a question. Your game is the solution.
5. Tom Vasel is not your fiercest critic. You are.
6. Build a community. They will energise you.
7. You are not a pawn. You are a queen (or king).

About the author

Adam Porter is an award winning game designer from the United Kingdom, known for making accessible games suitable for families, and for his popular YouTube channel Adam in Wales where Adam talks candidly about his experiences pitching and licensing games to publishers. Many new designers have looked to Adam for guidance when taking their first steps in the board game industry. Adam's published games include Pikoko, Doodle Rush, Kompromat, Qwuzzle, Zooligans, Thrown, Big Bazar, Happy Hoppers, Ballot Battle, and Zing-a-Zam.

Adam's five previous books are available from Amazon worldwide.
- Adam in Wales: Board Game Designer Journal
- Adam in Wales: Playtesting
- Adam in Wales: Product Design
- Adam in Wales: Getting Published as a Board Game Designer
- Adam in Wales: Legacy - Design Lessons From History's Most Influential Tabletop Games