9th Oct |
#72 - Types of Fun |
19th Sep |
#71 - The problem with end game scoring (Game Feedback) Minisode |
12th Sep |
#70 - An entire episode about taking an action |
5th Sep |
#69 - Why We Are Ending the Podcast |
29th Aug |
#68 - Listener Questions |
22nd Aug |
#67 - Grab Bag Minisode 2 |
1st Aug |
#66 - The Best Design Advice on the Internet – Part 6 |
18th Jul |
#65 - How to make a (DEEP) Childishly Simple Game |
11th Jul |
#64 - Helpful Advice with Tim Armstrong |
4th Jul |
#63 - A Week in the Life of a Game Designer |
28th Jun |
#62 - Audience Sell-Sheets 3 |
13th Jun |
#61 - Amazing Board Game Hooks |
9th Jun |
#60 - An Entire Episode About Drawing Cards |
31st May |
#59 - The Best Design Advice on the Internet – Part 5 |
23rd May |
#58 - Audience Sell-Sheets 2 |
17th May |
#57 - How to Balance your Board Game Part 2 |
9th May |
#56 - How to Balance your Board Game Part 1 |
9th May |
#55 - How to Balance your Board Game Part 1 |
9th May |
#55 - Catch-Up Mechanisms and Hooks |
9th May |
#54 - Catch-Up Mechanisms and Hooks |
3rd May |
#54 - Would CMYK Publish This? |
3rd May |
#53 - Would CMYK Publish This? |
1st May |
#53 - Critter Kitchen Design Diary |
18th Apr |
#52 - Would AEG Publish This? |
11th Apr |
#51 - Audience Sell-Sheets |
7th Apr |
#50 - Board Game Industry Predictions |
28th Mar |
#49 - Would Allplay Publish This? |
14th Mar |
#48 - Grab Bag Minisode |
28th Feb |
#47 - Why Your (GOOD) Game Won't Sell – Part 2 |
12th Feb |
#46 - Why Your (GOOD) Game Won't Sell – Part 1 |
3rd Feb |
#45 - The Best Design Advice on the Internet – Part 4 |
25th Jan |
#44 - Peter's 2024 Finances (Industry Talk) |
25th Jan |
#44 - Peter's Finances (Industry Talk) |
13th Jan |
#43 Co-designing |
13th Jan |
#43 Codesigning |
25th Dec |
#42 BONUS Holiday Special |
24th Dec |
#41 - The Best Design Advice on the Internet – Part 3 |
9th Dec |
#40 - The Best Design Advice on the Internet – Part 2 |
2nd Dec |
#39 - The Best Design Advice on the Internet – Part 1 |
14th Nov |
#38 - Sell Sheets (Industry Talk) |
10th Nov |
#37 - Fidelity |
24th Oct |
#36 - Rethinking Rethinking Genres |
27th Sep |
#35 - The Third Type of Coop Games |
20th Sep |
#34 - Unhelpful Advice |
16th Aug |
#33 - Play Patterns |
20th Jul |
#32 - Fundamentals of Game Design and the Magic Circle |